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Towards Calligraphic Interfaces: Sketching 3D Scenes with Gestures and Context Icons., , , and . WSCG, (2000)How to measure design contribution to the competitiveness of companies: models for analysis tool., and . DPPI, page 56:1-56:4. ACM, (2011)Sketching 3D Models with 2D Interaction Devices., , and . Comput. Graph. Forum, 13 (3): 489-502 (1994)Cascading Recognizers for Ambiguous Calligraphic Interaction ., , , , , and . SBM, page 63-72. Eurographics Association, (2004)INSCAPE: Emotion Expression and Experience in an Authoring Environment., , , , and . TIDSE, volume 4326 of Lecture Notes in Computer Science, page 219-230. Springer, (2006)Dynamic and interactive typography in digital art., and . Comput. Graph., 29 (6): 882-889 (2005)Mitigating the Ephemeral Character of Design Exhibitions., and . AHFE (3), volume 261 of Lecture Notes in Networks and Systems, page 94-101. Springer, (2021)Emotional Spectrum Developed by Virtual Storytelling., , and . International Conference on Virtual Storytelling, volume 3805 of Lecture Notes in Computer Science, page 105-114. Springer, (2005)From the Necessity of Film Closure to Inherent VR Wideness., , and . International Conference on Virtual Storytelling, volume 2897 of Lecture Notes in Computer Science, page 74-77. Springer, (2003)Calligraphic Interfaces: Mixed Metaphors for Design., , , and . DSV-IS, volume 2844 of Lecture Notes in Computer Science, page 154-170. Springer, (2003)