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Enabling user interface developers to experience accessibility limitations through visual, hearing, physical and cognitive impairment simulation., , , и . Univers. Access Inf. Soc., 13 (2): 227-248 (2014)Automatic Recognition of Boredom in Video Games Using Novel Biosignal Moment-Based Features., , , и . IEEE Trans. Affect. Comput., 2 (3): 119-133 (2011)A Semantic Web Service Alignment Tool., , , и . ISWC (Posters & Demos), том 401 из CEUR Workshop Proceedings, CEUR-WS.org, (2008)Understanding of Human Behavior with a Robotic Agent Through Daily Activity Analysis., , , , , , и . Int. J. Soc. Robotics, 11 (3): 437-462 (2019)Towards life-long mapping of dynamic environments using temporal persistence modeling., , , и . ICPR, стр. 10480-10485. IEEE, (2020)Enabling Accessibility Characteristics in the Web Services Domain., , и . HCI (5), том 6765 из Lecture Notes in Computer Science, стр. 177-186. Springer, (2011)Cognitive Fusion-based Path Planning for UAV Inspection of Power Towers., , , , , , , , , и . IST, стр. 1-6. IEEE, (2023)Comparative Study of Surface 3D Reconstruction Methods Applied in Construction Sites., , , , , , и . IST, стр. 1-6. IEEE, (2023)A Living Lab Infrastructure for Investigating Activity Monitoring Needs in Service Robot Applications., , , и . PETRA, стр. 72. ACM, (2016)A New Shopfloor Orchestration Approach for Collaborative Human-Robot Device Disassembly., , и . SmartWorld/SCALCOM/UIC/ATC/CBDCom/IOP/SCI, стр. 225-230. IEEE, (2019)