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Evaluating a Framework for Representing Cultural Norms for Human Behavior Models

, , , and . Proceedings of the 18th Conference on Behavior Representation in Modeling and Simulation, (2009)

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Must Feedback Disrupt Presence in Serious Games?, , and . AIED Workshops, volume 1009 of CEUR Workshop Proceedings, CEUR-WS.org, (2013)Evaluating a Framework for Representing Cultural Norms for Human Behavior Models, , , and . Proceedings of the 18th Conference on Behavior Representation in Modeling and Simulation, (2009)Feedback Specificity and the Learning of Intercultural Communication Skills., , , , , and . AIED, volume 200 of Frontiers in Artificial Intelligence and Applications, page 391-398. IOS Press, (2009)Investigating the Relationship between Presence and Learning in a Serious Game., , , and . Intelligent Tutoring Systems (1), volume 6094 of Lecture Notes in Computer Science, page 274-284. Springer, (2010)Situated Pedagogical Authoring: Authoring Intelligent Tutors from a Student's Perspective., , , , and . AIED, volume 9112 of Lecture Notes in Computer Science, page 195-204. Springer, (2015)