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Linear Logic for Non-Linear Storytelling.

, , and . ECAI, volume 215 of Frontiers in Artificial Intelligence and Applications, page 713-718. IOS Press, (2010)

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Intelligent Biohazard Training Based on Real-Time Task Recognition., , , , , , , , and . ACM Trans. Interact. Intell. Syst., 6 (3): 21:1-21:32 (2016)Interaction Strategies for an Affective Conversational Agent., , , , , , , , , and 5 other author(s). Presence Teleoperators Virtual Environ., 20 (5): 395-411 (2011)Multi-Agent Path Finding in Unmanned Aircraft System Traffic Management With Scheduling and Speed Variation., , , , , , and . IEEE Intell. Transp. Syst. Mag., 14 (5): 8-21 (2022)The ACM multimedia 2013 art exhibition., and . ACM Multimedia, page 1079-1082. ACM, (2013)E-Tree: affective interactive art., , and . Advances in Computer Entertainment Technology, volume 352 of ACM International Conference Proceeding Series, page 394. ACM, (2008)Natural Language Communication with Virtual Actors.. SCIE, volume 2700 of Lecture Notes in Computer Science, page 148-162. Springer, (2002)Natural language control of interactive 3D animation and computer games., and . Virtual Reality, 4 (2): 85-102 (1999)Incorporating subliminal perception in synthetic environments., , , , , , , , , and 1 other author(s). UbiComp, page 1139-1144. ACM, (2012)Real-Time Inverse Kinematics through Constrained Dynamics., , , and . CAPTECH, volume 1537 of Lecture Notes in Computer Science, page 159-170. Springer, (1998)An embodied conversational agent as a lifestyle advisor., , , , , and . AAMAS (Demos), page 1713-1714. IFAAMAS, (2008)