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Real Time Egocentric Object Segmentation for Mixed Reality: THU-READ Labeling and Benchmarking Results.

, , , , and . VR Workshops, page 195-202. IEEE, (2022)

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Egocentric Human Segmentation for Mixed Reality., , , , and . CoRR, (2020)The Owl: Immersive Telepresence Communication for Hybrid Conferences., , , , , , and . ISMAR Adjunct, page 451-452. IEEE, (2021)Demonstrating the Potential of eXtended Reality Offloading over Emulated 5G Networks., , , and . CSCN, page 90. IEEE, (2022)TCP-Based Distributed Offloading Architecture for the Future of Untethered Immersive Experiences in Wireless Networks., , , and . IMX, page 121-132. ACM, (2022)A Multi-Peer, Low Cost Immersive Communication System for Pandemic Times., , , , , , , and . VR Workshops, page 691-692. IEEE, (2021)Characterization of the Handwriting Skills as a Biomarker for Parkinson's Disease., , , , , , , , and . FG, page 1-5. IEEE, (2019)Subjective Assessment of Adaptive Media Playout for Video Streaming., , and . QoMEX, page 1-6. IEEE, (2019)A Drink in Mars: an Approach to Distributed Reality., , , , and . Eurographics (Posters), page 15-16. Eurographics Association, (2018)Towards Self-Perception in Augmented Virtuality: Hand Segmentation with Fully Convolutional Networks., , , , and . Eurographics (Posters), page 9-10. Eurographics Association, (2018)Characterization of the Handwriting Skills as a Biomarker for Parkinson Disease., , , , , , , , and . CoRR, (2019)