Author of the publication

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Real Time Egocentric Object Segmentation for Mixed Reality: THU-READ Labeling and Benchmarking Results., , , , and . VR Workshops, page 195-202. IEEE, (2022)DRoom: A Gamified Demonstration of Real Haptics Technology., , , , and . VR Workshops, page 821-822. IEEE, (2020)Natural User Interfaces for Mixed Reality: Controlling Virtual Objects with your Real Hands., , , and . VR Workshops, page 713-714. IEEE, (2020)Emerging Telepresence Technologies for Hybrid Meetings: an Interactive Workshop., , , , , , , , , and . CSCW Companion, page 547-552. ACM, (2023)Ecological Validity through Gamification: an Experiment with a Mixed Reality Escape Room., , , , and . AIVR, page 179-183. IEEE, (2021)Enhanced Self-Perception in Mixed Reality: Egocentric Arm Segmentation and Database with Automatic Labelling., , , , and . CoRR, (2020)Real Time Egocentric Segmentation for Video-self Avatar in Mixed Reality., , , , , and . CoRR, (2022)Full body video-based self-avatars for mixed reality: from E2E system to user study., , , and . Virtual Real., 27 (3): 2129-2147 (September 2023)Exploring automatic extraction of body-based soft biometrics., , , , and . ICCST, page 1-6. IEEE, (2017)Subjective Evaluation of Egocentric Human Segmentation for Mixed Reality., , , and . AIVR, page 232-236. IEEE, (2021)