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MAUI: An Interface Design Tool Based on Matrix Algebra., and . CADUI, page 81-94. Kluwer, (2004)Teaching on a Budget in Multi-Agent Deep Reinforcement Learning., , and . CoG, page 1-8. IEEE, (2019)Automatic Critiques of Interface Modes., , and . DSV-IS, volume 3941 of Lecture Notes in Computer Science, page 201-212. Springer, (2005)Adversarial Behaviour Debugging in a Two Button Fighting Game., and . CoG, page 1-8. IEEE, (2021)Action Advising with Advice Imitation in Deep Reinforcement Learning., , and . AAMAS, page 629-637. ACM, (2021)Using and Parsing the Mizar Language., and . MKM Symposium, volume 93 of Electronic Notes in Theoretical Computer Science, page 60-69. Elsevier, (2003)Mixed-Initiative Creative Interfaces., , , , , , , , and . CHI Extended Abstracts, page 628-635. ACM, (2017)Baseline Methods for Automated Fictional Ideation., , , , , , , , , and . ICCC, page 211-219. computationalcreativity.net, (2014)What If A Fish Got Drunk? Exploring the Plausibility of Machine-Generated Fictions., , , , , and . ICCC, page 213-221. Sony CSL Paris, France, (2016)Playing NetHack with LLMs: Potential & Limitations as Zero-Shot Agents., , , , and . CoRR, (2024)