Author of the publication

Impact Study of Nonverbal Facial Cues on Spontaneous Chatting with Virtual Humans.

, , , , and . J. Virtual Real. Broadcast., (2013)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Crack pattern simulation based on 3D surface cellular automata., and . Vis. Comput., 17 (5): 287-309 (2001)Generating Surface Textures based on Cellular Networks., and . GMAI, page 113-120. IEEE Computer Society, (2006)Conveying Real-Time Ambivalent Feelings through Asymmetric Facial Expressions., , , and . MIG, volume 7660 of Lecture Notes in Computer Science, page 122-133. Springer, (2012)Merging Cellular Automata for Simulating Surface Effects., , , and . ACRI, volume 4173 of Lecture Notes in Computer Science, page 94-103. Springer, (2006)Dynamic Street Light Management: Towards a citizen centred approach., , , , and . Hybrid City, page 175-178. nethood.org / National and Kapodistrian University of Athens, (2015)Impact Study of Nonverbal Facial Cues on Spontaneous Chatting with Virtual Humans., , , , and . J. Virtual Real. Broadcast., (2013)Holographic Visualisation and Interaction of Fused CT, PET and MRI Volumetric Medical Imaging Data Using Dedicated Remote GPGPU Ray Casting., , , , , , , , and . POCUS/BIVPCS/CuRIOUS/CPM@MICCAI, volume 11042 of Lecture Notes in Computer Science, page 102-110. Springer, (2018)Damping Sentiment Analysis in Online Communication: Discussions, Monologs and Dialogs., , , , , , , , , and . CICLing (2), volume 7817 of Lecture Notes in Computer Science, page 1-12. Springer, (2013)Long Term Real Trajectory Reuse through Region Goal Satisfaction., , , , , , , , and . MIG, volume 7060 of Lecture Notes in Computer Science, page 412-423. Springer, (2011)Retina simulation using cellular automata and GPU programming., , and . Mach. Vis. Appl., 18 (6): 331-342 (2007)