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Towards a DSL for Perception-Based Safety Systems., , , , and . CoRR, (2016)Designing ethical systems for videogames.. FDG, page 21:1-21:7. ACM, (2017)FieldSAFE: Dataset for Obstacle Detection in Agriculture., , , , , , , and . CoRR, (2017)Thanatogaming: Death, Videogames, and the Biopolitical State.. DiGRA, Digital Games Research Association, (2014)Multi-Modal Detection and Mapping of Static and Dynamic Obstacles in Agriculture for Process Evaluation., , , , , and . Frontiers Robotics AI, (2018)Can't See the Science for the Trees: Representations of Science in Videogames.. FDG, Society for the Advancement of the Science of Digital Games, (2015)DeepAnomaly: Combining Background Subtraction and Deep Learning for Detecting Obstacles and Anomalies in an Agricultural Field., , , , and . Sensors, 16 (11): 1904 (2016)Estimation of plant species by classifying plants and leaves in combination., , and . J. Field Robotics, 35 (2): 202-212 (2018)Automated Detection and Recognition of Wildlife Using Thermal Cameras., , , and . Sensors, 14 (8): 13778-13793 (2014)Towards Inverse Sensor Mapping in Agriculture., , , and . CoRR, (2018)