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Designing ethical systems for videogames.. FDG, стр. 21:1-21:7. ACM, (2017)FieldSAFE: Dataset for Obstacle Detection in Agriculture., , , , , , , и . CoRR, (2017)Thanatogaming: Death, Videogames, and the Biopolitical State.. DiGRA, Digital Games Research Association, (2014)Multi-Modal Detection and Mapping of Static and Dynamic Obstacles in Agriculture for Process Evaluation., , , , , и . Frontiers Robotics AI, (2018)Can't See the Science for the Trees: Representations of Science in Videogames.. FDG, Society for the Advancement of the Science of Digital Games, (2015)Automated Detection and Recognition of Wildlife Using Thermal Cameras., , , и . Sensors, 14 (8): 13778-13793 (2014)Towards Inverse Sensor Mapping in Agriculture., , , и . CoRR, (2018)Using Deep Learning to Challenge Safety Standard for Highly Autonomous Machines in Agriculture., , , и . J. Imaging, 2 (1): 6 (2016)Presence and Heuristic Cues: Cognitive Approaches to Persuasion in Games.. DiGRA, Digital Games Research Association, (2014)Hamiltonian structure for a modified discrete self-trapping dimer, и . Chaos, Solitons & Fractals, 4 (2): 217--225 (февраля 1994)