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Effect of Grip Style on Peripersonal Target Pointing in VR Head Mounted Displays., , , , and . ISMAR, page 425-433. IEEE, (2023)Programming Assignment Ungrading as a License to Learn: Implementing Specifications Grading in the Undergraduate Web Development Classroom., , and . SIGCSE (2), page 1808-1809. ACM, (2024)Multiplanes: Assisted Freehand VR Drawing., , , , and . UIST (Adjunct Volume), page 1-3. ACM, (2017)BlueVR: Design and Evaluation of a Virtual Reality Serious Game for Promoting Understanding towards People with Color Vision Deficiency., , , , , and . Proc. ACM Hum. Comput. Interact., 7 (CHI): 289-318 (2023)Effect of Stereo Deficiencies on Virtual Distal Pointing., , , and . VRST, page 12:1-12:8. ACM, (2022)Re-investigating the Effect of the Vergence-Accommodation Conflict on 3D Pointing., , , , and . VRST, page 8:1-8:10. ACM, (2023)Put your glasses on: A voxel-based 3D authentication system in VR using eye-gaze., , , , , and . VRW, page 947-948. IEEE, (2023)Do Head-Mounted Display Stereo Deficiencies Affect 3D Pointing Tasks in AR and VR?, , , and . VR, page 585-592. IEEE, (2019)VRSketchPen: Unconstrained Haptic Assistance for Sketching in Virtual 3D Environments., , , , , , , , , and . VRST, page 3:1-3:11. ACM, (2020)Para Cima y Pa' Abajo: Building Bridges Between HCI Research in Latin America and in the Global North., , , , , , , , , and 1 other author(s). CHI, page 280:1-280:19. ACM, (2023)