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Другие публикации лиц с тем же именем

Designing high-level decision making systems based on fuzzy if-then rules for a point-to-point car racing game., и . Soft Comput., 14 (5): 517-528 (2010)Learning fuzzy rules from iterative execution of games., , и . Fuzzy Sets Syst., 135 (2): 213-240 (2003)Behavior Analysis of Futures Trading Agents Using Fuzzy Rule Extraction., , и . SMC, стр. 1477-1481. IEEE, (2005)Knowledge acquisition for a soccer agent by fuzzy reinforcement learning., , и . SMC, стр. 4256-4261. IEEE, (2003)Similarity Analysis of Action Trajectories Based on Kick Distributions., , и . RoboCup, том 11531 из Lecture Notes in Computer Science, стр. 58-70. Springer, (2019)Classification Confidence Of Fuzzy Rule-Based Classifiers., и . ECMS, стр. 466-471. European Council for Modeling and Simulation, (2011)Mimicking Dribble Trajectories by Neural Networks for RoboCup Soccer Simulation., и . ISIC, стр. 658-663. IEEE, (2007)Incremental learning for SIRMs fuzzy systems by Adam method., и . IFSA-SCIS, стр. 1-4. IEEE, (2017)Effect of opponent players on the performance of fuzzy decision making systems for car racing., и . SMC, стр. 1800-1805. IEEE, (2008)HELIOS Base: An Open Source Package for the RoboCup Soccer 2D Simulation., и . RoboCup, том 8371 из Lecture Notes in Computer Science, стр. 528-535. Springer, (2013)