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Musical Motif Discovery from Non-Musical Inspiration Sources.

, and . Computers in Entertainment, 14 (2): 7:1-7:22 (2016)

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Don't Sweat the Small Stuff: The Effect of Challenge-Skill Manipulation on Electrodermal Activity., , , , and . CHI PLAY, page 231-242. ACM, (2018)Musical Motif Discovery in Non-musical Media., and . ICCC, page 91-99. computationalcreativity.net, (2014)Predictors of Players' Decisions to Help Others in Video Games., , and . Cyberpsychology Behav. Soc. Netw., 23 (4): 264-270 (2020)GeoHealth Informatics: Applying Geographic Information Science (GIS) to Support Heart Failure Self-Care., , and . AMIA, AMIA, (2015)Characteristics of a 3D-printed prosthetic hand for use in developing countries., , , , and . GHTC, page 66-70. IEEE, (2015)Intuitive Interaction with Motion Controls in a Tennis Video Game., , , and . CHI PLAY, page 321-333. ACM, (2020)Novel Approaches for Understanding and Mitigating Emerging New Harms in Immersive and Embodied Virtual Spaces: A Workshop at CHI 2024., , , , , and . CHI Extended Abstracts, page 483:1-483:7. ACM, (2024)Do videogame rewards influence players' subsequent prosocial engagement? A preregistered partial replication study on the role of reward and reasoning., , , and . Int. J. Hum. Comput. Stud., (January 2024)Personality and player types in Fallout New Vegas., , and . Fun and Games, page 113-116. ACM, (2012)Improved Memory Elicitation in Virtual Reality: New Experimental Results and Insights., , and . INTERACT (2), volume 10514 of Lecture Notes in Computer Science, page 128-146. Springer, (2017)