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Dual Device User Interface Design for Ubiquitous Language Learning: Mobile Phone and Interactive Television (iTV)., , и . WMTE, стр. 85-92. IEEE Computer Society, (2005)Guidelines for designing a smart and ubiquitous learning environment with respect to cultural heritage., , , и . RCIS, стр. 334-339. IEEE, (2017)Learner Centred Development of a Mobile and iTV Language Learning Support System., , и . J. Educ. Technol. Soc., 8 (4): 52-63 (2005)Smart Ambient: A Pilot Study to Contextualise a Location-Based Mobile Application to Support Informal Learning from Cultural Heritage Sites., , и . ICALT, стр. 199-200. IEEE Computer Society, (2014)Development of a cross-platform ubiquitous language learning service via mobile phone and interactive television., , и . J. Comput. Assist. Learn., 23 (4): 312-325 (2007)Design recommendations for designing smart and ubiquitous learning environments to be used at outdoor cultural heritage., , и . IxD&A, (2018)Gesture Me: A Machine Learning Tool for Designers to Train Gesture Classifiers., , и . CHIRA (1), том 1996 из Communications in Computer and Information Science, стр. 336-352. Springer, (2023)A Survey Study to Gather Requirements for Designing a Mobile Service to Enhance Learning from Cultural Heritage., , , и . EC-TEL, том 9891 из Lecture Notes in Computer Science, стр. 547-550. Springer, (2016)Design Challenges for Mobile and Wearable Systems to Support Learning on-the-move at Outdoor Cultural Heritage Sites., , и . INTERACT (3), том 11748 из Lecture Notes in Computer Science, стр. 185-207. Springer, (2019)Towards a Theoretical Framework for Informal Language Learning Via Interactive Television., , и . CELDA, стр. 27-34. IADIS, (2004)