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Evaluating Co-located Games as a Mediator for Children's Collaborative Interaction.

, , , , and . NordiCHI, page 32:1-32:11. ACM, (2020)

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Designing with and for Preschoolers: A Method to Observe Tangible Interactions with Spatial Manipulatives., , , and . FabLearn Europe, page 45-54. ACM, (2018)Embedded figures in stories (EFiS): A method to observe preschoolers' interactions with spatial manipulatives., , , and . Int. J. Child Comput. Interact., (2019)Children in 2077: Designing Children's Technologies in the Age of Transhumanism., , , , , , , , , and 11 other author(s). CHI Extended Abstracts, page 1-14. ACM, (2020)Using Gameplay Design Patterns with Children in the Redesign of a Collaborative Co-located Game., , , and . IDC, page 15-25. ACM, (2019)Developing Transmedia Puzzle Play to Facilitate Spatial Skills of Preschoolers., , , and . IDC, page 631-636. ACM, (2016)Customizing Developmentally Situated Design (DSD) Cards: Informing Designers about Preschoolers' Spatial Learning., , and . CHI, page 592. ACM, (2018)Collaboration in Co-located Collaborative Digital Games - Towards a Quadripartite Taxonomy., , and . CHI Extended Abstracts, page 72:1-72:6. ACM, (2023)MotiCards: Developing Designer Cards for Children's Intrinsic Motivation of Daily Tasks., , , , and . IDC, page 491-494. ACM, (2023)The Role of Learning Theory in Child-Computer Interaction - A Semi-Systematic Literature Review., , and . IDC, page 50-68. ACM, (2022)Digital Design Literacy in K-9 Education: Experiences from Pioneer Teachers., , , , and . IDC, page 32-42. ACM, (2021)