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Rendering of Scratched Transparent Materials using Precomputed SV-BSDFs.

, , , , , and . SIGGRAPH Posters, page 42:1-42:2. ACM, (2022)

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An Interactive Editing System for Visual Appearances of Fire and Explosions., , , , , and . Eurographics (Short Papers), page 49-52. Eurographics Association, (2015)Stream-guided smoke simulations., , and . ACM Trans. Graph., 40 (4): 161:1-161:7 (2021)Feedback control of fire simulation based on computational fluid dynamics., , , , and . Comput. Animat. Virtual Worlds, (2017)A seasonal-trend decomposition-based dendritic neuron model for financial time series prediction., , , , and . Appl. Soft Comput., (2021)DualSmoke: Sketch-Based Smoke Illustration Design with Two-Stage Generative Model., , , and . CoRR, (2022)A data-driven approach for synthesizing high-resolution animation of fire., , , and . DigiPro, page 37-42. ACM, (2012)Human Face Modeling based on Deep Learning through Line-drawing., , , , and . PG (Short Papers, Posters, and Work-in-Progress Papers), page 13-14. Eurographics Association, (2022)Controlling Simulated Explosions by Optimization and Prediction., , , and . CAD/Graphics, page 296-301. IEEE Computer Society, (2011)Example-based synthesis of turbulence by flow field style transfer., , and . SIGGRAPH Asia Technical Briefs, page 6:1-6:4. ACM, (2017)Combining multiple flow fields for editing existing fluid animations., , and . SIGGRAPH Posters, page 62:1-62:2. ACM, (2016)