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The battle for hearts and minds: interrogation and torture in the age of war: an adaptation for oculus rift.

, , , and . SIGGRAPH ASIA VR Showcase, page 5:1-5:2. ACM, (2016)

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Communitizing Electronic Literature.. Digit. Humanit. Q., (2009)Human Computation in Electronic Literature.. Handbook of Human Computation, Springer, (2013)The battle for hearts and minds: interrogation and torture in the age of war: an adaptation for oculus rift., , , and . SIGGRAPH ASIA VR Showcase, page 5:1-5:2. ACM, (2016)From CAVE2TM to Mobile: Adaptation of Hearts and Minds Virtual Reality Project Interaction., , , and . HCI (2), volume 9732 of Lecture Notes in Computer Science, page 400-411. Springer, (2016)The battle for hearts and minds: interrogation and torture in the age of war., , , and . SIGGRAPH Posters, page 12:1. ACM, (2015)Addressing Torture in Iraq through Critical Digital Media Art - Hearts and Minds: The Interrogations Project., and . DH, page 322-324. Alliance of Digital Humanities Organizations (ADHO), (2016)INDCOR white paper on the Design of Complexity IDNs., , , , , , , , , and 14 other author(s). CoRR, (2023)AIwriting: Relations Between Image Generation and Digital Writing., , , , and . CoRR, (2023)Hearts and minds: The interrogations project., , , and . VR, page 377. IEEE Computer Society, (2015)