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Have your Cake and Eat it Too: Foreign Language Learning with a Crowdsourced Video Captioning System.

, , , and . CSCW, page 286-296. ACM, (2017)

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Design, Modeling, and Analysis of Inductive Resonant Coupling Wireless Power Transfer for Micro Aerial Vehicles (MAVs)., , , , , and . ICRA, page 1-6. IEEE, (2018)Real-Time Path Planning in Dynamic Virtual Environments Using Multiagent Navigation Graphs., , , , and . IEEE Trans. Vis. Comput. Graph., 14 (3): 526-538 (2008)Real-time navigation of independent agents using adaptive roadmaps., , , , , and . VRST, page 99-106. ACM, (2007)Surface distance maps., , , , and . Graphics Interface, volume 234 of ACM International Conference Proceeding Series, page 35-42. ACM Press, (2007)A trace-based framework for analyzing and synthesizing educational progressions., , and . CHI, page 773-782. ACM, (2013)Character animation in two-player adversarial games., , , , and . ACM Trans. Graph., 29 (3): 26:1-26:13 (2010)Real-time navigation of independent agents using adaptive roadmaps., , , , , and . SIGGRAPH Classes, page 56:1-56:10. ACM, (2008)On the harmfulness of secondary game objectives., , , , , and . FDG, page 30-37. ACM, (2011)Optimizing adaptivity in educational games.. FDG, page 279-281. ACM, (2012)Crystallize: An Immersive, Collaborative Game for Second Language Learning., , , , and . CSCW, page 635-646. ACM, (2016)