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Real-Time Gaussian-Product Subdivision on the GPU.

, and . VMV, page 27-34. Eurographics Association, (2021)

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Immersive analysis of user motion in VR applications., , , , , , and . Vis. Comput., 36 (10): 1937-1949 (2020)Direct Elastic Unrollings of Painted Pottery Surfaces from Sparse Image Sets., , , and . GCH, page 131-140. Eurographics Association, (2021)Towards Crowd-Sourced Collaborative Fragment Matching., , , , , and . GCH, page 195-196. Eurographics Association, (2023)Visual Exploration of Cultural Heritage Collections with Linked Spatiotemporal, Shape and Metadata Views., , , , , and . VMV, page 137-144. Eurographics Association, (2020)Sketch-Aided Retrieval of Incomplete 3D Cultural Heritage Objects., , , , , , , and . 3DOR@Eurographics, page 17-24. Eurographics Association, (2019)A sketch-aided retrieval approach for incomplete 3D objects., , , , , , , and . Comput. Graph., (2020)Cross-Modal Search and Exploration of Greek Painted Pottery., , , , and . CoRR, (2023)Continuous projection for fast L1 reconstruction., , , , and . ACM Trans. Graph., 33 (4): 47:1-47:13 (2014)Motif-driven Retrieval of Greek Painted Pottery., , , , , , , and . GCH, page 89-98. Eurographics Association, (2019)Integrating Assembly Process Design and VR-based Evaluation using the Unreal Engine., , , , , and . VISIGRAPP (1: GRAPP), page 271-278. SCITEPRESS, (2020)