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Immersive analysis of user motion in VR applications., , , , , , и . Vis. Comput., 36 (10): 1937-1949 (2020)Towards Crowd-Sourced Collaborative Fragment Matching., , , , , и . GCH, стр. 195-196. Eurographics Association, (2023)Direct Elastic Unrollings of Painted Pottery Surfaces from Sparse Image Sets., , , и . GCH, стр. 131-140. Eurographics Association, (2021)Sketch-Aided Retrieval of Incomplete 3D Cultural Heritage Objects., , , , , , , и . 3DOR@Eurographics, стр. 17-24. Eurographics Association, (2019)Visual Exploration of Cultural Heritage Collections with Linked Spatiotemporal, Shape and Metadata Views., , , , , и . VMV, стр. 137-144. Eurographics Association, (2020)Continuous projection for fast L1 reconstruction., , , , и . ACM Trans. Graph., 33 (4): 47:1-47:13 (2014)Cross-Modal Search and Exploration of Greek Painted Pottery., , , , и . CoRR, (2023)A sketch-aided retrieval approach for incomplete 3D objects., , , , , , , и . Comput. Graph., (2020)Real-Time Gaussian-Product Subdivision on the GPU., и . VMV, стр. 27-34. Eurographics Association, (2021)Visual Analysis of Player Interactions in Soccer Games., , , , и . EDBT/ICDT Workshops, том 2841 из CEUR Workshop Proceedings, CEUR-WS.org, (2021)