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GENESIS: Generation of E-Population Based on Statistical Information.

, , , and . CA, page 81-88. IEEE Computer Society, (2002)

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Multimedia application to the simulation of human Musculoskeletal system: A visual lower limb model from multimodal captured data.. MMSP, IEEE Signal Processing Society, (2008)Interactive Modelling of MPEG-4 Deformable Human Body Models., , , and . DEFORM/AVATARS, volume 196 of IFIP Conference Proceedings, page 120-131. Kluwer, (2000)Simulation of Facial Skin using Texture Mapping and Coloration., and . ICCG, volume B-9 of IFIP Transactions, page 365-374. North-Holland, (1993)User Interface for Fashion Design., , and . ICCG, volume B-9 of IFIP Transactions, page 197-204. North-Holland, (1993)Generating Animatable 3D Virtual Humans from Photographs., , and . Comput. Graph. Forum, 19 (3): 1-10 (2000)A Flexible Architecture for Virtual Humans in Networked Collaborative Virtual Environments., , , , and . Comput. Graph. Forum, 16 (3): 177-188 (1997)Cloth Animation with Self-Collision Detection., , and . Modeling in Computer Graphics, page 179-187. Springer, (1991)Made-to-Measure Technologies for an Online Clothing Store., , and . IEEE Computer Graphics and Applications, 23 (1): 38-48 (2003)Skin modeling and rendering based on visual perception., and . GRAPP, page 313-318. INSTICC - Institute for Systems and Technologies of Information, Control and Communication, (2006)Computer animated scenes., and . Comput. Graph., 8 (3): 331-333 (1984)