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Made-to-Measure Technologies for an Online Clothing Store., , and . IEEE Computer Graphics and Applications, 23 (1): 38-48 (2003)Sizing avatars from skin weights., and . VRST, page 123-126. ACM, (2009)A global human walking model with real-time kinematic personification, , and . The Visual Computer, (1990)A versatile navigation interface for virtual humans in collaborative virtual environments., , , and . VRST, page 45-49. ACM, (1997)Modeling of contact deformations between a synthetic human and its environment., , and . Comput. Aided Des., 23 (7): 514-520 (1991)Navigation for digital actors based on synthetic vision, memory, and learning., , , and . Comput. Graph., 19 (1): 7-19 (1995)Computer animated scenes., and . Comput. Graph., 8 (3): 331-333 (1984)GRAFEDIT: An interactive general-purpose graphics editor., , , and . Comput. Graph., 6 (1): 41-46 (1982)Adaptation of virtual human animation and representation for MPEG., , , , and . Comput. Graph., 28 (4): 485-495 (2004)Reputation mechanism for e-commerce in virtual reality environments., , , and . Electron. Commer. Res. Appl., 13 (6): 409-422 (2014)