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A versatile navigation interface for virtual humans in collaborative virtual environments.

, , , and . VRST, page 45-49. ACM, (1997)

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A versatile navigation interface for virtual humans in collaborative virtual environments., , , and . VRST, page 45-49. ACM, (1997)Anyone for Tennis?, , , , , , , , , and . Presence Teleoperators Virtual Environ., 8 (2): 140-156 (1999)Perceptual Caricaturization of 3D Models., , , and . ISCIS, page 201-207. Springer, (2012)A Flexible Architecture for Virtual Humans in Networked Collaborative Virtual Environments., , , , and . Comput. Graph. Forum, 16 (3): 177-188 (1997)Virtual Life Network: a Body-Centered Networked Virtual Environment., , , and . Presence Teleoperators Virtual Environ., 6 (6): 676-686 (1997)3D Hair sketching for real-time dynamic & key frame animations., , , and . Vis. Comput., 24 (7-9): 577-585 (2008)JSR-226: a versatile API for mobile SVG on J2ME., , and . SIGGRAPH Web Graphics, page 11. ACM, (2004)A dead-reckoning algorithm for virtual human figures., and . VRAIS, page 161-169. IEEE Computer Society, (1997)Editing heightfield using history management and 3D widgets., and . ISCIS, page 442-447. IEEE, (2009)A comprehensive study of the affective and physiological responses induced by dynamic virtual reality environments., , and . Comput. Animat. Virtual Worlds, (2019)