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Efficient Ray Tracing Architectures.. University of Utah, USA, (2015)Noise-Aware Video Saliency Prediction., , , , , and . BMVC, page 75. BMVA Press, (2021)Efficient MIMD architectures for high-performance ray tracing., , , and . ICCD, page 9-16. IEEE Computer Society, (2010)Mouse Sensitivity in First-person Targeting Tasks., , and . CoG, page 183-190. IEEE, (2022)Stretchable transducers for kinesthetic interactions in virtual reality., , , , , , and . SIGGRAPH Emerging Technologies, page 21:1-21:2. ACM, (2017)Steerable application-adaptive near eye displays., , , , , , , and . SIGGRAPH Emerging Technologies, page 17:1-17:2. ACM, (2018)A Case Study of First Person Aiming at Low Latency for Esports., , and . CoRR, (2021)Toward Standardized Classification of Foveated Displays., , , , , , , and . CoRR, (2019)SWEL: hardware cache coherence protocols to map shared data onto shared caches., , , and . PACT, page 465-476. ACM, (2010)SimTRaX: Simulation Infrastructure for Exploring Thousands of Cores., , , , , , , and . ACM Great Lakes Symposium on VLSI, page 503-506. ACM, (2018)