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Comprehensive Model and Image-Based Recognition of Hand Gestures for Interaction in 3D Environments., , и . Int. J. Virtual Real., 10 (4): 11-23 (2011)Mutual occlusion between real and virtual elements in Augmented Reality based on fiducial markers., , , , и . WACV, стр. 49-54. IEEE Computer Society, (2012)Immersive Virtual Environments in Corporate Education and Training., , , , , , и . AMCIS, Association for Information Systems, (2018)Virtual Reality-Based System for Training in Dental Anesthesia., , и . HCI (17), том 8526 из Lecture Notes in Computer Science, стр. 267-276. Springer, (2014)Fusion4D: 4D Unencumbered Direct Manipulation and Visualization., , , , и . SVR, стр. 134-141. IEEE Computer Society, (2013)Haptic interaction objective evaluation in needle insertion task simulation., , , , и . SAC, стр. 149-154. ACM, (2016)Statistical methods in the evaluation of sensory-motor skills acquisition in 3D interactive virtual environments., , , , и . SAC, стр. 223-228. ACM, (2014)Automatic Performance Assessment in Three-dimensional Interactive Haptic Medical Simulators: A Systematic Review., , и . ACM Comput. Surv., 55 (7): 131:1-131:35 (2023)Local 3D Pose Estimation of Feature Points Based on RGB-D Information for Object Based Augmented Reality., , , , и . HCI (11), том 9179 из Lecture Notes in Computer Science, стр. 130-141. Springer, (2015)Development of educational resources with virtual and augmented reality: Challenges and perspectives., , , и . CLEI, стр. 1-6. IEEE, (2017)