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Semi-automatic generation of textual exercises for software engineering education.

, and . EDUCON, page 51-56. IEEE, (2022)

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Towards a Competency-based Education with Gamification Design Elements., , and . CHI PLAY, page 457-462. ACM, (2015)A task is not a task - Empirical results about the quality of instructional tasks in higher education., and . EDUCON, page 684-687. IEEE, (2017)Planspiel und Briefmethode für die Software Engineering Ausbildung - ein Erfahrungsbericht., and . SEUH, volume 695 of CEUR Workshop Proceedings, page 10-15. CEUR-WS.org, (2011)Tool-Based Software Engineering Education for Software Design Patterns and Software Architecture Patterns - a Systematic Literature Review., , and . ECSEE, page 153-161. ACM, (2023)Technical Report: Define a customized course and import it into Moodle without changes to the configuration of the Moodle system., and . ECSEE, page 180-183. ACM, (2023)Flipped Teaching in Software Engineering Education.: Results of a Long-Term Study., , and . ECSEE, page 93-101. ACM, (2023)Tool-supported teaching of UML diagrams in software engineering education - A systematic literature review., and . MIPRO, page 1404-1409. IEEE, (2022)Software Engineering Education of Classical Computing vs. Quantum Computing: A Competency-Centric Approach., and . ECSEE, page 27-31. ACM, (2020)A hands-on approach on software engineering education using fischertechnik hardware., , and . ECSEE, page 71-75. ACM, (2020)Work-in-Progress: Towards detection and syntactical analysis in UML class diagrams for software engineering education., and . EDUCON, page 3-7. IEEE, (2020)