Author of the publication

Evaluation of the Usability and Playability of an Exergame for Executive Functions Stimulation and Its Development Process.

, , , , , and . HCI (5), volume 10275 of Lecture Notes in Computer Science, page 164-179. Springer, (2017)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Stimulation of the Executive Functions Mediated by Digital Games: Current Challenges in the School Context., , and . GranDGamesBR, volume 1702 of Communications in Computer and Information Science, page 187-206. Springer, (2021)Development of BCI Based Softwares to Assist People with Mobility Limitations in the School Inclusion Process., , , , and . ASSETS, page 397-398. ACM, (2015)Usability Evaluation of a Wheelchair Virtual Simulator Controlled by a Brain-Computer Interface: Lessons Learned to the Design Process., , , and . HCI (8), volume 9738 of Lecture Notes in Computer Science, page 92-101. Springer, (2016)Students' Attitudes in Relation to Exergame Practices in Physical Education., , and . VS-GAMES, page 1-4. IEEE Computer Society, (2016)Adaptation of an Educational Exergame to Mobile Platforms: A Development Process., , , , and . LTEC@KMO, volume 870 of Communications in Computer and Information Science, page 287-298. Springer, (2018)Questing Ruins: A Game for a Digital Inclusion., , , , , , and . HCI (17), volume 9747 of Lecture Notes in Computer Science, page 264-272. Springer, (2016)Serial Sequence Learning on Digital Games., , , , and . HCI (14), volume 9744 of Lecture Notes in Computer Science, page 277-284. Springer, (2016)A Comparative Study: Use of a Brain-Computer Interface (BCI) Device by People with Cerebral Palsy in Interaction with Computers., , , , , , and . HCI (28), volume 529 of Communications in Computer and Information Science, page 405-410. Springer, (2015)Evaluation of the Usability and Playability of an Exergame for Executive Functions Stimulation and Its Development Process., , , , , and . HCI (5), volume 10275 of Lecture Notes in Computer Science, page 164-179. Springer, (2017)