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Designing to see and share structure in number sequences

, , , , and . the International Journal for Technology in Mathematics Education, 13 (2): 65-78 (2006)

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ToonTalk – Steps Towards Ideal Computer-Based Learning Environments. A Learning Zone of One's Own: Sharing Representations and Flow in Collaborative Learning Environments, IOS Press, Amsterdam, (2004)Drawings on napkins, video-game animation, and other ways to program computers. Communications of the ACM, 39 (8): 49--59 (1996)Scalable Monitoring of Student Interaction Indicators in Exploratory Learning Environments., , , , and . WWW (Companion Volume), page 917-922. ACM, (2016)AI Programming by Children using Snap! Block Programming in a Developing Country., , , and . EC-TEL (Practitioner Proceedings), volume 2193 of CEUR Workshop Proceedings, CEUR-WS.org, (2018)Objects in concurrent logic programming languages (abstract only).. OOPWORK, page 186. ACM, (1986)Generalizing by Removing Detail.. Your Wish is My Command, Morgan Kaufmann / Elsevier, (2001)The Modelling4All project a web-based modelling tool embedded in Web 2.0., and . SimuTools, page 50. ICST/ACM, (2009)An Eco-Friendly Intelligent Environment for Exploring Mathematical Generalisation., , , , , , , , , and 1 other author(s). AIED, volume 200 of Frontiers in Artificial Intelligence and Applications, page 804. IOS Press, (2009)Making infinity concrete by programming neverending processes, , , and . (2005)Thinking in Progress, , , , and . Micromath, 20 (2): 17-23 (2004)