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Bug-fixing Game-like Syllabi: Evaluating Common Issues and Iterating New Pedagogical Mechanics., , , и . FDG, Society for the Advancement of the Science of Digital Games, (2015)Designing microgames for assessment: a case study in rapid prototype iteration., , , , и . Advances in Computer Entertainment, стр. 20:1-20:4. ACM, (2015)Teaching Serious Game App Design Through Client-based Projects.. DiGRA Conference, Digital Games Research Association, (2013)The making of La Mancha.. FDG, стр. 115:1-115:8. ACM, (2020)