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The design of a GUI paradigm based on tablets, two-hands, and transparency

, , , and . Proceedings of the ACM SIGCHI Conference on Human factors in computing systems, page 35--42. New York, NY, USA, ACM, (1997)
DOI: 10.1145/258549.258574

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The design of a GUI paradigm based on tablets, two-hands, and transparency, , , and . Proceedings of the ACM SIGCHI Conference on Human factors in computing systems, page 35--42. New York, NY, USA, ACM, (1997)Same Stats, Different Graphs: Generating Datasets with Varied Appearance and Identical Statistics through Simulated Annealing, and . Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, page 1290--1294. (May 2017)VideoPoseVR: Authoring Virtual Reality Character Animations with Online Videos., , , and . Proc. ACM Hum. Comput. Interact., 6 (ISS): 448-467 (2022)Trigger-Action-Circuits: Leveraging Generative Design to Enable Novices to Design and Build Circuitry., , and . UIST, page 331-342. ACM, (2017)ElectroTutor: Test-Driven Physical Computing Tutorials., , , and . UIST, page 435-446. ACM, (2018)Guest Editors' Introduction: Applications of Large Displays., and . IEEE Computer Graphics and Applications, 25 (4): 22-23 (2005)YouMove: enhancing movement training with an augmented reality mirror., , , and . UIST, page 311-320. ACM, (2013)No Need to Stop What You're Doing: Exploring No-Handed Smartwatch Interaction., , , , and . Graphics Interface, page 107-114. Canadian Human-Computer Communications Society / ACM, (2017)Ivy: Exploring Spatially Situated Visual Programming for Authoring and Understanding Intelligent Environments., , , , , and . Graphics Interface, page 156-162. Canadian Human-Computer Communications Society / ACM, (2017)An Investigation of Metrics for the In Situ Detection of Software Expertise., and . Human-Computer Interaction, 30 (1): 64-102 (2015)