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InterPlay: Horizontal Scale-up and Transition to Design in Scenario-Based Programming.

, , and . Lectures on Concurrency and Petri Nets, volume 3098 of Lecture Notes in Computer Science, page 66-86. Springer, (2003)

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Come, Let's Play, Scenario-Based Programming Using LSCs and the Play-Engine., and . Springer, (2003)Specifying and executing behavioral requirements: the play-in/play-out approach., and . Softw. Syst. Model., 2 (2): 82-107 (2003)InterPlay: Horizontal Scale-Up and Transition to Design in Scenario-Based Programming., , and . IEEE Trans. Software Eng., 32 (7): 467-485 (2006)Scenario-based programming for mobile applications., , , , , and . MOBILESoft, page 161-172. ACM, (2016)Six (Im)possible Things before Breakfast: Building-Blocks and Design-Principles for Wise Computing., , , , , , , , , and 1 other author(s). D&P@MoDELS, volume 1725 of CEUR Workshop Proceedings, page 94-100. CEUR-WS.org, (2016)First Steps Towards a Wise Development Environment for Behavioral Models., , , and . Int. J. Inf. Syst. Model. Des., 7 (3): 1-22 (2016)Wise Computing: Toward Endowing System Development with Proactive Wisdom., , , and . Computer, 51 (2): 14-26 (2018)Smart play-out., , , and . OOPSLA Companion, page 68-69. ACM, (2003)Smart Play-out of Behavioral Requirements., , , and . FMCAD, volume 2517 of Lecture Notes in Computer Science, page 378-398. Springer, (2002)Formal Modeling of C. elegans Development: A Scenario-Based Approach., , , , , , and . CMSB, volume 2602 of Lecture Notes in Computer Science, page 4-20. Springer, (2003)