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Crowd simulation based on constrained and controlled group formation.

, , and . Vis. Comput., 31 (1): 5-18 (2015)

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Construction and Development Strategy of Cross-border E-commerce Ecosystem in Era of Digital Economy.. ICETT, page 60-65. ACM, (2021)A methodology for mapping and partitioning arbitrary n -dimensional nested loops into 2-dimensional VLSI arrays., , and . J. Comput. Sci. Technol., 8 (3): 221-232 (1993)A performance comparison of low- and high-level features learned by deep convolutional neural networks in epithelium and stroma classification., , , , , , , , and . Medical Imaging: Digital Pathology, volume 10581 of SPIE Proceedings, page 1058116. SPIE, (2018)Applying a deep learning based CAD scheme to segment and quantify visceral and subcutaneous fat areas from CT images., , , , , and . Medical Imaging: Computer-Aided Diagnosis, volume 10134 of SPIE Proceedings, page 101343G. SPIE, (2017)A new algorithm for three-finger force-closure grasp of polygonal objects., , and . ICRA, page 1800-1804. IEEE, (2003)Levenberg-Marquardt Based Neural Network Control for a Five-fingered Prosthetic Hand., , , , , and . ICRA, page 4482-4487. IEEE, (2005)Depth Context: a new descriptor for human activity recognition by using sole depth sequences., and . Neurocomputing, (2016)Two-Stream 3D Convolutional Neural Network for Skeleton-Based Action Recognition., , and . CoRR, (2017)A new method of detecting human eyelids based on deformable templates., , and . SMC (1), page 604-609. IEEE, (2004)Combining Adaptive Hierarchical Depth Motion Maps With Skeletal Joints for Human Action Recognition., , , and . IEEE Access, (2019)