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Processing EEG Signals Towards the Construction of a User Experience Assessment Method.

, , , , and . AmIHEALTH, volume 9456 of Lecture Notes in Computer Science, page 281-292. Springer, (2015)

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Ontology-based Design Model of Virtual Environments for Upper Limb Motor Rehabilitation of Stroke Patients., , , and . REHAB, page 105-108. ACM, (2015)Revisiting the User Experience of a Virtual Rehabilitation Tool for the Physical Activation and Cognitive Stimulation of Elders., , , , , , and . IWAAL, volume 8868 of Lecture Notes in Computer Science, page 203-210. Springer, (2014)Pilot Evaluation of a Collaborative Game for Motor Tele-Rehabilitation and Cognitive Stimulation of the Elderly., , , , , , and . IWAAL, volume 9455 of Lecture Notes in Computer Science, page 42-48. Springer, (2015)Development of tangible haptic interfaces for use in physics instruction., , , , and . HAVE, page 13-15. IEEE, (2013)A Haptic Gearshift Interface for Cars., , , and . EuroHaptics (2), volume 6192 of Lecture Notes in Computer Science, page 315-320. Springer, (2010)Out of context serious games: Transversal reutilization of games across healthcare domains., , , , , , , and . Comput. Syst. Sci. Eng., (2015)Passivity of nonlinear incremental systems: Application to PI stabilization of nonlinear RLC circuits., , , and . Syst. Control. Lett., 56 (9-10): 618-622 (2007)Clasificación de la señal de audio cardiaco mediante la transformada de Fourier de tiempo corto y aprendizaje profundo., , , and . Res. Comput. Sci., 151 (7): 141-155 (2022)Towards a set of design principles for hapto-virtual rehabilitation environments: preliminary results in fine motor hand therapy., , and . PervasiveHealth, page 394-397. ICST, (2014)Borrowing a Virtual Rehabilitation Tool for the Physical Activation and Cognitive Stimulation of Elders., , , , , , , and . CLIHC, volume 8278 of Lecture Notes in Computer Science, page 95-102. Springer, (2013)