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Другие публикации лиц с тем же именем

Designing Serious Games for Stimulating Cognitive Abilities Using iPlus Methodology., , , , , , , , и . AHFE (7), том 265 из Lecture Notes in Networks and Systems, стр. 258-265. Springer, (2021)Designing a Serious Game for Labor Inclusion of People with Intellectual Disabilities Using iPlus Methodology., , , , , , , , , и . AHFE (17), том 1217 из Advances in Intelligent Systems and Computing, стр. 603-610. Springer, (2020)Assessment of Adaptive Behavior in the Design of Serious Games for People with Disabilities., , , , , , , и . AHFE (2), том 260 из Lecture Notes in Networks and Systems, стр. 446-451. Springer, (2021)Towards the Development of Serious Games Accessible for Users with Cognitive Disabilities., , , , , , , и . AHFE (7), том 265 из Lecture Notes in Networks and Systems, стр. 227-233. Springer, (2021)Characterization and Socio-Cognitive Needs of People with Intellectual Disabilities., , , , , , , и . AHFE (5), том 1205 из Advances in Intelligent Systems and Computing, стр. 376-381. Springer, (2020)Using Expert Evaluation to Assess the Usability of an Educational Mobile Game for Cognitive Skills Training., , , , , , , , , и . AHFE (7), том 1207 из Advances in Intelligent Systems and Computing, стр. 265-271. Springer, (2020)Usability Inspection of a Serious Game to Stimulate Cognitive Skills., , , , , , , , , и . AHFE (7), том 265 из Lecture Notes in Networks and Systems, стр. 250-257. Springer, (2021)