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User Interaction Techniques for Future Lighting Systems.

, , , , , and . INTERACT (4), volume 6949 of Lecture Notes in Computer Science, page 744-745. Springer, (2011)

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User interaction with everyday lighting systems., , and . Personal and Ubiquitous Computing, 18 (8): 2035-2055 (2014)User Interaction Techniques for Future Lighting Systems., , , , , and . INTERACT (4), volume 6949 of Lecture Notes in Computer Science, page 744-745. Springer, (2011)Interacting with Light Apps and Platforms., , and . AmI Workshops, volume 277 of Communications in Computer and Information Science, page 57-62. Springer, (2011)Moving Tangible Interaction Systems to the Next Level., , , , and . Computer, 46 (8): 70-76 (2013)Lithne - A Platform for Interaction Designers to Develop Interactive Networked Environments., and . Intelligent Environments, page 137-144. IEEE, (2013)Breakout 404: A smart space implementation for lighting services in the office domain., , , and . INSS, page 1-4. IEEE, (2012)The Role of Ambient Intelligence in Future Lighting Systems - Summary of the Workshop., , , , and . AmI Workshops, volume 277 of Communications in Computer and Information Science, page 25-28. Springer, (2011)Future lighting systems., and . CHI Extended Abstracts, page 2853-2854. ACM, (2013)Results of the 'User Interaction Techniques for Future Lighting Systems' Workshop at INTERACT 2011., , , , , , , , and . AmI Workshops, volume 277 of Communications in Computer and Information Science, page 29-34. Springer, (2011)Augmented Home - Integrating a Virtual World Game in a Physical Environment., and . ICEC, volume 8215 of Lecture Notes in Computer Science, page 30-35. Springer, (2013)