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Depth judgment tasks and environments in near-field augmented reality.

, , , and . VR, page 241-242. IEEE Computer Society, (2011)

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Peripheral visual information and its effect on distance judgments in virtual and augmented environments., , , and . APGV, page 29-36. ACM, (2011)Improvements in visually directed walking in virtual environments cannot be explained by changes in gait alone., , , , , , and . SAP, page 11-16. ACM, (2012)Poster CI-Spy: Using mobile-AR for scaffolding historical inquiry learning., , , , , , , and . ISMAR-MASH'D, page 73-74. IEEE, (2014)An automated diagnosis model for classifying cardiac abnormality utilizing deep neural networks., , , , and . Multim. Tools Appl., 83 (13): 39563-39599 (April 2024)Depth judgment measures and occluding surfaces in near-field augmented reality., , , and . APGV, page 149-156. ACM, (2010)Cryptober: A Blockchain-based Secure and Cost-Optimal Car Rental Platform., , , , and . IC3, page 1-6. IEEE, (2019)The Effect of Focal Distance, Age, and Brightness on Near-Field Augmented Reality Depth Matching., , and . CoRR, (2017)CI-Spy: Designing A Mobile Augmented Reality System for Scaffolding Historical Inquiry Learning., , , , , , , , and . ISMAR-MASH'D, page 9-14. IEEE, (2015)Depth judgment tasks and environments in near-field augmented reality., , , and . VR, page 241-242. IEEE Computer Society, (2011)Peripheral visual information and its effect on the perception of egocentric depth in virtual and augmented environments., , , and . VR, page 215-216. IEEE Computer Society, (2011)