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Usability Evaluation of a Gestural Interface Application for Children., , , и . HCI (17), том 9747 из Lecture Notes in Computer Science, стр. 587-596. Springer, (2016)Motivational Evaluation of a Virtual Reality Simulator to Teach Disk-Scheduling Algorithms for Solid-State Drives (SSDs)., , , , , и . ICCSA (7), том 12255 из Lecture Notes in Computer Science, стр. 826-836. Springer, (2020)Star Life Cycle and games development projects for conducting the human-computer interaction course: A practical experience., и . Comput. Appl. Eng. Educ., 26 (5): 1539-1551 (2018)Proposal of a set of heuristics for evaluation of wearable interfaces usability., и . Interacción, стр. 7:1-7:8. ACM, (2023)An Evaluation Methodology for Automatic Transcription System of Radiology Reports., и . CENTERIS (3), том 221 из Communications in Computer and Information Science, стр. 194-203. Springer, (2011)Gamified Model to Support Shopping in Closed Spaces Aimed at Blind People: A Systematic Literature Review., , , , и . HCI-COLLAB, том 1478 из Communications in Computer and Information Science, стр. 98-109. Springer, (2021)Preface to the Iberoamerican Human-Computer Interaction Conference 2023 Special Issue., и . CLEI Electron. J., (2024)A Virtual Reality Simulator to Assist in Memory Management Lectures., , , , , и . ICCSA (7), том 12255 из Lecture Notes in Computer Science, стр. 810-825. Springer, (2020)A Digital Ecosystem with Pedagogical Aspects to Support the Creation of Accessible Educational Resources., , , и . WorldCIST (4), том 802 из Lecture Notes in Networks and Systems, стр. 441-451. Springer, (2023)A Study on the Interaction of the Elderly with Digital Games Under the User Experience Approach., , , и . HCI-COLLAB, том 1877 из Communications in Computer and Information Science, стр. 29-39. Springer, (2023)