Author of the publication

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Semi-automatic task recognition for interactive narratives with EAT & RUN., , , and . FDG, page 3:1-3:8. ACM, (2010)Using Online Games to Capture, Generate, and Understand Natural Language Invited Talk.. ENLG, page 71. The Association for Computer Linguistics, (2011)Crowdsourcing HRI through Online Multiplayer Games., , and . AAAI Fall Symposium: Dialog with Robots, volume FS-10-05 of AAAI Technical Report, AAAI, (2010)Extracting aspects of determiner meaning from dialogue in a virtual world environment., , and . IWCS, The Association for Computer Linguistics, (2011)Agent Architecture Considerations for Real-Time Planning in Games.. AIIDE, page 105-110. AAAI Press, (2005)The Restaurant Game: Learning Social Behavior and Language from Thousands of Players Online., and . J. Game Dev., 3 (1): 39-60 (2008)Automatic learning and generation of social behavior from collective human gameplay., and . AAMAS (1), page 385-392. IFAAMAS, (2009)Keynotes abstracts of three keynote presentations., , and . CIG, IEEE, (2012)Toward an interleaved model of actions and words in social simulation., and . AAMAS, page 1525-1526. IFAAMAS, (2010)Learning Meanings of Words and Constructions, Grounded in a Virtual Game., , and . KONVENS, page 67-75. universaar, Universitätsverlag des Saarlandes / Saarland University Press / Presses universitaires de la Sarre, (2010)