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Exploring modeling language for multi-touch systems using petri nets., , , , , and . ITS, page 361-364. ACM, (2013)A System for Non-intrusive Affective Assessment in the Circumplex Model from Pupil Diameter and Facial Expression Monitoring., , , , , and . HCI (1), volume 10901 of Lecture Notes in Computer Science, page 465-477. Springer, (2018)Hand Tracking Interface for Virtual Reality Interaction Based on MARG sensors., , , , and . VR, page 1717-1722. IEEE, (2019)3D Travel Comparison Study between Multi-Touch and GamePad., , , , and . Int. J. Hum. Comput. Interact., 36 (18): 1699-1713 (2020)CircGR: Interactive Multi-Touch Gesture Recognition using Circular Measurements., , , , , and . ISS, page 12-21. ACM, (2017)Bio-sensing for Emotional Characterization without Word Labels., , , , , and . HCI (3), volume 5612 of Lecture Notes in Computer Science, page 693-702. Springer, (2009)Real-Time Implementation of Orientation Correction Algorithm for 3D Hand Motion Tracking Interface., , , , and . HCI (7), volume 10907 of Lecture Notes in Computer Science, page 228-242. Springer, (2018)Towards first person gamer modeling and the problem with game classification in user studies., , , , , and . VRST, page 125:1-125:2. ACM, (2018)PeNTa: Formal Modeling for Multi-touch Systems Using Petri Net., , , , , and . HCI (1), volume 8510 of Lecture Notes in Computer Science, page 361-372. Springer, (2014)Finding an Efficient Threshold for Fixation Detection in Eye Gaze Tracking., , , , and . HCI (2), volume 9732 of Lecture Notes in Computer Science, page 93-103. Springer, (2016)