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Hybridity in MAP-it: how moderating participatory design workshops is a balancing act between fun and foundations.

, , and . NordiCHI, page 371-380. ACM, (2014)

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The roles of adult-participants in the back- and frontstage work of participatory design processes involving children., and . PDC (1), page 14:1-14:12. ACM, (2018)Exploring user gains in participatory design processes with vulnerable children., , and . PDC (2), page 25:1-25:5. ACM, (2018)From Hacking Things to Making Things. Rethinking making by supporting non-expert users in a FabLab., , and . IxD&A, (2016)Going beyond short-term, 'reduced' PD: Towards an encompassing typology for children's participation in infrastructuring processes., , , and . Int. J. Child Comput. Interact., (2022)On the importance of backstage activities for engaging children in a FabLab., and . FabLearn Europe, page 3-10. ACM, (2018)Towards reciprocity in Participatory Design processes., , , and . PDC (2), page 154-158. ACM, (2020)Mapping design practices: on risk, hybridity and participation., , and . PDC (2), page 29-32. ACM, (2012)Children's roles in Participatory Design processes: making the role of process designer 'work'., , , and . IxD&A, (2019)Foregrounding backstage activities for engaging children in a FabLab for STEM education., and . Int. J. Child Comput. Interact., (2019)Three strategies for engaging non-experts in a fablab., and . NordiCHI, page 482-493. ACM, (2018)