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Is My Game OK Dr. Scratch?: Exploring Programming and Computational Thinking Development via Metrics in Student-Designed Serious Games for STEM., , , , , , , , и . IDC, стр. 208-219. ACM, (2019)Design of Playful Authoring Tools for Social and Behavioral Science., , , , , , и . IUI Companion, стр. 157-160. ACM, (2017)Exploratory Automated Analysis of Structural Features of Interactive Narrative., , , , , , и . AIIDE, стр. 88-94. AAAI Press, (2018)Introduction., и . Interactions, 24 (1): 32-33 (2017)Mixed-Initiative Creative Interfaces., , , , , , , , и . CHI Extended Abstracts, стр. 628-635. ACM, (2017)Is Resistance Futile?: Early Career Game Developers, Generative AI, and Ethical Skepticism., , и . CHI, стр. 173:1-173:13. ACM, (2024)Exploring How Game Genre in Student-Designed Games Influences Computational Thinking Development., , , , , , , , и . CHI, стр. 1-17. ACM, (2020)The Matrix of Discomfort: Reimagining Critical AI Artwork through a Lens of Organic Creative Spaces., , и . Creativity & Cognition, стр. 596-600. ACM, (2024)Guided Feature Identification and Removal for Resource-constrained Firmware., , , , и . ACM Trans. Softw. Eng. Methodol., 31 (2): 28:1-28:25 (2022)Visual Information Vases: Towards a Framework for Transmedia Creative Inspiration., , , и . ICCC, стр. 182-188. computationalcreativity.net, (2015)