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Cultural Heritage Digitalization in BiH: State-of-the-Art Review and Future Trends.

, , and . VIPERC@IRCDL, volume 2320 of CEUR Workshop Proceedings, page 39-49. CEUR-WS.org, (2019)

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Game-Based Learning in Museums - Cultural Heritage Applications., and . Information, 11 (1): 22 (2020)Classifying anomalous events in BGP datasets., , and . CCECE, page 1-4. IEEE, (2016)Exploring digital tourism application for medieval period reconstruction., and . VIPERC, volume 3266 of CEUR Workshop Proceedings, CEUR-WS.org, (2022)Application of the digital twin concept in cultural heritage., and . VIPERC, volume 3266 of CEUR Workshop Proceedings, CEUR-WS.org, (2022)Application of Game-Based Learning in Cultural Heritage (short paper)., and . VIPERC@IRCDL, volume 2602 of CEUR Workshop Proceedings, page 58-63. CEUR-WS.org, (2020)A Survey on Writer Identification and Recognition Methods with a Special Focus on Cultural Heritage., , and . TPDL Workshops, volume 3246 of CEUR Workshop Proceedings, page 44-54. CEUR-WS.org, (2022)Classification Methods in Cultural Heritage., , and . VIPERC@IRCDL, volume 2320 of CEUR Workshop Proceedings, page 13-24. CEUR-WS.org, (2019)Cultural Heritage Digitalization in BiH: State-of-the-Art Review and Future Trends., , and . VIPERC@IRCDL, volume 2320 of CEUR Workshop Proceedings, page 39-49. CEUR-WS.org, (2019)