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Workshops Held at the Ninth Annual AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE): A Report.

, , , , , , , and . AI Magazine, 35 (2): 65-68 (2014)

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Creating genuine smiles for digital and robotic characters: An empirical study., and . GEM, page 1-6. IEEE, (2015)THESPIAN: An Architecture for Interactive Pedagogical Drama., , and . AIED, volume 125 of Frontiers in Artificial Intelligence and Applications, page 595-602. IOS Press, (2005)Interactive Drama Authoring with Plot and Character: An Intelligent System that Fosters Creativity., , and . AAAI Spring Symposium: Creative Intelligent Systems, page 75-81. AAAI, (2008)Visual Story Generation Based on Emotion and Keywords., , , , and . CoRR, (2023)Word Embedding for Analogy Making.. ICCC, page 282-286. Association for Computational Creativity (ACC), (2022)Self-Attention for Visual Reinforcement Learning., , , and . CoG, page 1-8. IEEE, (2023)Tell a Story About Anything.. ICIDS, volume 9445 of Lecture Notes in Computer Science, page 361-365. Springer, (2015)Reinforcement Learning with Quantum Variational Circuit., and . AIIDE, page 245-251. AAAI Press, (2020)Adaptive Storytelling Through User Understanding., and . AIIDE, AAAI, (2013)Foreign language learning in immersive virtual environments., , , and . ERVR, volume 8289 of SPIE Proceedings, page 828902. SPIE, (2012)