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The Älberto's Gravimente Toys": children's fiction on technological design.

, , and . Advances in Computer Entertainment Technology, page 7-10. ACM, (2010)

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Augmenting reality with geo-referenced information for environmental management., , , , , , , , , and . ACM-GIS, page 175-180. ACM, (2002)ANTS--Augmented Environments., , , , , , , , and . Comput. Graph., 28 (5): 625-633 (2004)Increasing Children's Physical Activity Levels Through Biosymtic Robotic Devices., , and . ACE, page 2:1-2:14. ACM, (2016)Exploring virtual ecosystems., , , , , and . AVI, page 166-174. ACM Press, (1996)The Älberto's Gravimente Toys": children's fiction on technological design., , and . Advances in Computer Entertainment Technology, page 7-10. ACM, (2010)Domain-Specific Codesign for Automated Visual Inspection Systems., , , and . IbPRIA (1), volume 3522 of Lecture Notes in Computer Science, page 683-690. Springer, (2005)BITS: browsing in time and space., , and . CHI 95 Conference Companion, page 248-249. ACM, (1995)Physiological Computing for Outdoor Activities.. PhyCS, page IS-5. SciTePress, (2014)Pictorial Modeling of Dynamic Systems., , , and . Simul., 61 (1): 75-80 (1993)Mobile Augmented Reality for Environmental Management (MARE)., , , , , , , , , and 3 other author(s). Eurographics (Short Presentations), Eurographics Association, (2003)