Author of the publication

Computing the scattering properties of participating media using Lorenz-Mie theory.

, , and . ACM Trans. Graph., 26 (3): 60 (2007)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Interactive Global Illumination Effects Using Deterministically Directed Layered Depth Maps., , and . EGSR (EI&I), page 87-98. Eurographics Association, (2015)Interactive directional subsurface scattering and transport of emergent light., , , and . Vis. Comput., 33 (3): 371-383 (2017)Computing the scattering properties of participating media using Lorenz-Mie theory., , and . ACM Trans. Graph., 26 (3): 60 (2007)Fast high-quality noise., and . GRAPHITE, page 243-248. ACM, (2007)Accounting for Object Weight in Interaction Design for Virtual Reality., , , , and . J. WSCG, (2019)Microstructure Control in 3D Printing with Digital Light Processing., , , , , , and . Comput. Graph. Forum, 39 (1): 347-359 (2020)StereoDiffusion: Training-Free Stereo Image Generation Using Latent Diffusion Models., , , and . CoRR, (2024)Photon Differential Splatting for Rendering Caustics., , , and . Comput. Graph. Forum, 33 (6): 252-263 (2014)Neural BSSRDF: Object Appearance Representation Including Heterogeneous Subsurface Scattering., , , and . CoRR, (2023)Computing the Bidirectional Scattering of a Microstructure Using Scalar Diffraction Theory and Path Tracing., , and . Comput. Graph. Forum, 39 (7): 231-242 (2020)