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Evaluating Emotional Responses to the Interior Design of a Hospital Room: A Study Using Virtual Reality.

, , , , , and . HCI (11), volume 8014 of Lecture Notes in Computer Science, page 475-483. Springer, (2013)

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Can a Stealth Game Be Used to Learn Interaction Design Concepts?, , , and . AHFE (3), volume 261 of Lecture Notes in Networks and Systems, page 882-889. Springer, (2021)Human interaction with virtual reality: investigating pre-evacuation efficiency in building emergency., , , , and . Virtual Real., 27 (2): 1039-1050 (June 2023)Storyboards in VR Narratives Planning: How to Create and Evaluate Them., , , and . HCI (43), volume 13518 of Lecture Notes in Computer Science, page 13-32. Springer, (2022)Can an Environmental Feature Influence Interview Anxiety? - A Virtual Reality Study., , , , and . HCI (22), volume 12202 of Lecture Notes in Computer Science, page 351-369. Springer, (2020)Models for the Assessment of Stimulus Conditions Favoring Harm and Excessive Loads in Home Office Environments., , and . HCI (33), volume 14716 of Lecture Notes in Computer Science, page 141-157. Springer, (2024)Virtual Reality in the Teaching of History of Architecture and Urbanism: A Literature Review., , , , and . HCI (21), volume 14031 of Lecture Notes in Computer Science, page 437-453. Springer, (2023)Bio-Centred Interaction Design: A New Paradigm for Human-System Interaction., , , , and . HCI (22), volume 13323 of Lecture Notes in Computer Science, page 69-79. Springer, (2022)Color and Emotion: A Literature Review to Apply in Virtual Reality Environments., , , and . AHFE (3), volume 1203 of Advances in Intelligent Systems and Computing, page 269-274. Springer, (2020)Ergonomics and Human Factors Research Challenges: The ErgoUX Lab Case Study., , , and . AHFE (3), volume 261 of Lecture Notes in Networks and Systems, page 912-922. Springer, (2021)Teaching Emotions with Gaming: A Solution of a Complex Concept., , , and . AHFE (3), volume 261 of Lecture Notes in Networks and Systems, page 866-873. Springer, (2021)