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Scenior: An Immersive Visual Scripting system of Gamified Training based on VR Software Design Patterns.

, , , and . CoRR, (2019)

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Covid-19 - VR Strikes Back: innovative medical VR training., , , , , , , , , and 1 other author(s). SIGGRAPH Immersive Pavilion, page 11:1-11:2. ACM, (2021)MAGES 3.0: Tying the knot of medical VR., , , , , , , , and . SIGGRAPH Immersive Pavilion, page 6:1-6:2. ACM, (2020)"Deep Cut": An all-in-one Geometric Algorithm for Unconstrained Cut, Tear and Drill of Soft-bodies in Mobile VR., , , , , , and . CoRR, (2021)Scenior: An Immersive Visual Scripting system of Gamified Training based on VR Software Design Patterns., , , and . CoRR, (2019)A True AR Authoring Tool for Interactive Virtual Museums., , , , , , and . Visual Computing for Cultural Heritage, Springer, (2020)MAGES 4.0: Accelerating the World's Transition to VR Training and Democratizing the Authoring of the Medical Metaverse., , , , , , , , , and 7 other author(s). IEEE Computer Graphics and Applications, 43 (2): 43-56 (March 2023)Less Is More: Efficient Networked VR Transformation Handling Using Geometric Algebra., , , , and . CoRR, (2022)Virtual Reality Medical Training for COVID-19 Swab Testing and Proper Handling of Personal Protective Equipment: Development and Usability., , , , , , , , , and 3 other author(s). Frontiers Virtual Real., (2021)A True AR Authoring Tool for Interactive Virtual Museums., , , , , , and . CoRR, (2019)MAGES 4.0: Accelerating the world's transition to medical VR training., , , , , , , , , and 3 other author(s). CoRR, (2022)