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DesignABILITY: Framework for the Design of Accessible Interactive Tools to Support Teaching to Children with Disabilities.

, , , , and . CHI, page 10. ACM, (2019)

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Using Storytelling to Support the Education of Deaf Children: A Systematic Literature Review., , and . HCI (20), volume 10290 of Lecture Notes in Computer Science, page 371-382. Springer, (2017)Collaborative learning as educational strategy for deaf children: a systematic literature review., , , , and . Interacción, page 38:1-38:8. ACM, (2017)Tools and Methods Applied in Interactive Systems to Evaluate the User Experience With Deaf/Hard of Hearing Children., , , , , and . TEEM, page 18:1-18:8. ACM, (2017)Designing Collaborative Strategies Supporting Literacy Skills in Children with Cochlear Implants Using Serious Games., , , , , and . WorldCIST (2), volume 746 of Advances in Intelligent Systems and Computing, page 1317-1326. Springer, (2018)Internet of things in designing tangible interfaces for children with special needs., , , , and . REHAB, page 92-100. ACM, (2019)Graphical User Interface Design Guide for Mobile Applications Aimed at Deaf Children., , , , , , , and . HCI (24), volume 10924 of Lecture Notes in Computer Science, page 58-72. Springer, (2018)Designing Interactive Experiences for Children with Cochlear Implant., , , , and . Sensors, 18 (7): 2154 (2018)Digital transformation to support literacy teaching to deaf Children: From storytelling to digital interactive storytelling., , , , , and . Telematics Informatics, (2019)Assessing User Experience for Serious Games in Auditory-Verbal Therapy for Children with Cochlear Implant., , , , and . WorldCIST (2), volume 570 of Advances in Intelligent Systems and Computing, page 861-871. Springer, (2017)Towards a Computer-Supported Collaborative Learning Approach for an Object-Oriented Programming Course., , and . WorldCIST (3), volume 1367 of Advances in Intelligent Systems and Computing, page 163-172. Springer, (2021)