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Promoting Healthy Nutrition Behavior Using Mobile Devices and Ubiquitous Computing.

, , , and . IWAAL, volume 9455 of Lecture Notes in Computer Science, page 89-100. Springer, (2015)

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Improving RTS Game AI by Supervised Policy Learning, Tactical Search, and Deep Reinforcement Learning., , , and . IEEE Comput. Intell. Mag., 14 (3): 8-18 (2019)Implementation of Alpha-Beta Pruning and Transposition Tables on Checkers Game., , and . IEEE Access, (2024)Using ubiquitous computing for preventing risk behaviors based on smart contexts through mobile devices: an approach for nutrition and sexually transmitted diseases.. Open University of Catalonia, Spain, (2018)Promoting Healthy Nutrition Behavior Using Mobile Devices and Ubiquitous Computing., , , and . IWAAL, volume 9455 of Lecture Notes in Computer Science, page 89-100. Springer, (2015)Developing a Virtual Museum: Experience from the Design and Creation Process., , and . Inf., 12 (6): 244 (2021)Work-In-Progress: Carpal Tunnel Syndrome Rehabilitation: An Approach Using a Smartphone., , , and . IMCL, volume 411 of Lecture Notes in Networks and Systems, page 744-751. Springer, (2021)Think About It: Promoting Physical Activity With a Mobile App With a Theory-Based Approach., and . IEEE Access, (2023)Promoting Healthy Behaviors Through an RPG Videogame: An Elaboration Likelihood Model Based Approach., , and . IEEE Trans. Games, 16 (1): 241-246 (March 2024)Exploring Dynamic Difficulty Adjustment in Videogames., , and . CoRR, (2020)Introduction to Behavior Algorithms for Fighting Games., , and . CoRR, (2020)