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Typed versus Spoken Conversations in a Multi-party Epistemic Game.

, , , and . AIED, volume 6738 of Lecture Notes in Computer Science, page 513-515. Springer, (2011)

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Content Matters: An Investigation of Feedback Categories within an ITS., and . AIED, volume 158 of Frontiers in Artificial Intelligence and Applications, page 127-134. IOS Press, (2007)Invited Speaker Abstracts., , , , and . AAAI Fall Symposium: Cognitive and Metacognitive Educational Systems, volume FS-09-02 of AAAI Technical Report, AAAI, (2009)A Time for Emoting: When Affect-Sensitivity Is and Isn't Effective at Promoting Deep Learning., , , , , , , and . Intelligent Tutoring Systems (1), volume 6094 of Lecture Notes in Computer Science, page 245-254. Springer, (2010)Typed versus Spoken Conversations in a Multi-party Epistemic Game., , , and . AIED, volume 6738 of Lecture Notes in Computer Science, page 513-515. Springer, (2011)The Impact of Why/AutoTutor on Learning and Retention of Conceptual Physics., , , and . Intelligent Tutoring Systems, volume 3220 of Lecture Notes in Computer Science, page 501-510. Springer, (2004)Emotions and Learning with AutoTutor., , , , and . AIED, volume 158 of Frontiers in Artificial Intelligence and Applications, page 569-571. IOS Press, (2007)Higher Contributions Correlate with Higher Learning Gains., , , and . EDM, page 287-288. www.educationaldatamining.org, (2010)Question Asking During Collaborative Problem Solving in an Online Game Environment., , , , , , and . Intelligent Tutoring Systems, volume 8474 of Lecture Notes in Computer Science, page 617-618. Springer, (2014)The relationship between cognitive disequilibrium, emotions and individual differences on student question generation., and . Int. J. Learn. Technol., 9 (3): 221-247 (2014)Agent behaviors in virtual negotiation environments., , and . IEEE Trans. Syst. Man Cybern. Part C, 29 (1): 15-25 (1999)